Monday 27 August 2012

New build


New build's up in the weekly builds folder in 27/08/2012
New features:
+ Shooting [press X to shoot, currently using placeholder projectile]
+ Mini tumbler hit detection [will detect when you shoot it]
+ Mini tumbler control modifications [now affected by gravity and can ascend/decend slopes]
+ Mini tumbler death sequence [shoot 5 times and it'll die]
+ Fully-functioning pause [Finally! even works in mid air! :D]
+ Fixed jump animation issue

New problems
- No air control while boost jumping [you'll keep travelling in the same direction, even after boost jumping til you land, try it and see for a better explanation]
- boost dash vector problem [doesn't work properly, looking into it]

I'm going to look through the mechanics doc again to see what rift attack stuff I think I can implement without the models.

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