Following the PDF guide Cullan provided, I've made these designs for the potential look of the enemies. I'd say you guys concentrate in the overall shape, and any cracks/organic stuff we can add later in zBrush/Mudbox. Below, in the silhouette miniature line is depicted the scale ratio between them.
Merry week!
*EDIT*
After some feedback from the team, I've added the back side of every enemy (except the mini Tumbler which was already modelled):
... and some add ons for the Sentry design as on how it works & moves:
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