I worked on animating the Mini tumbler (can be seen here ). It's a full animation cycle of idle, fold into a ball, roll and unfold to quadruped mode again, 2 attack animations and move cycle.
I just parented the individual pieces together and animated them one by one. I figured this was the best way to go since I don't have experience in rigging in Maya, so I didn't want to waste time on learning how to rig the mesh. After a talk with Lee and Josiah I figured it's the way to go since there will be no problem importing the animations in Unity.
I have poor experience in animation, but it seems to have worked out quite well and easily, obviously there is loads of room for improvement.
No comments:
Post a Comment
Note: only a member of this blog may post a comment.