Tuesday 4 September 2012

Caruso Textures

Caruso is almost completely textured but may need a little extra touching up from Nell if there is time because there are a few changes that Cullan would like applied to the mask. Also, I didn't have time to come up with a proper design for the vambrace so it is blank right now - would probably re-do it later with a similar aesthetic to the weapons.

The diffuse map:


Occlusion:


Normals


Screenshots taken from Maya after the normals and colours were added. I think he looks pretty good (even if no one gets to see his face)





The mask [so far] from different angles. I don't think there is enough time before the deadline to apply any alterations but this is likely to change/improve at some point.




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